Saturday, October 31, 2015
I like using the Clip Cube; It is like a 3D viewport crop that is flexible and allows you crop out the parts of your design that you want to hide. The technique is to select an object, then activate the clip cube. If you do it this way, the clip cube will be just around the selected object.
I know that it seems like a lot of work to name all your viewports, but when you want to use the new linked viewports feature or you want to edit the classes on viewports (using visibilities on the organization dialog box), you need to have a way to know which viewport you are affecting or choosing.
Thursday, October 29, 2015
Project sharing allows you to set up a project so that several people can work on it at once. It allows users to check out specific layers (like checking out a book from a library), which prevents other people from working in those layers. Other users can see the changes that go on, but they cannot edit layers that have been checked out.
Wednesday, October 28, 2015
It's all about the Maths. When you are creating your Marionette networks, you have to remember that it is all about the maths. I'm not that good at maths, but if you want to create objects and move them, or create objects that follow a formula, you will have to practice your maths.
Saturday, October 24, 2015
Vectorworks 2016 has a change to the Site Modifiers tool. The change is that all the Site Modifier options are now on the Tool bar, shown as modes. Now when you want to place a grade limits, you can choose that mode, if you want you place a Pad, you can choose that mode. This change might seem like a small change, but it is one of those changes that makes a big difference to your workflow, making it easier to chose the correct mode for the job.
Friday, October 23, 2015
I was making a report to calculate wall areas. I found a new function to calcluate the area of a wall component by its name. =COMPAREABYNAME(C='Wall-External', 'cladding'). You used to be able to find the area of the wall by its component index number, but I like this one much more.
Wednesday, October 21, 2015
There are several ways to make a viewport, but in this tip we will look at the easiest way. Draw a shape around the area that you want in your viewport. Go to the Menu bar and choose View > Create Viewport. Fill in the preferences for your viewport and click on the OK button. In this case we have chosen to place this viewport on a sheet layer. You can add as many viewports as you want; each viewport can show a different view or different layers.
Tuesday, October 20, 2015
When you are dealing with a node in Marionette you have to supply an input. The node then does something to the input and the result is the output. If this node is part of a network, then the output will be carried to the next node. So you could use Marionette to make a rectangle then extrude it. If you want Marionette to make a rectangle, then you have to give it the correct inputs. If you want that rectangle to be extruded, then that also needs the correct inputs.
Saturday, October 17, 2015
I used to find it a challenge to locate the wall style I want to edit in the resource browser - I usually have too many wall styles. In Vectorworks 2016, if you have a wall selected, you can edit the wall directly from the object Info palette. Click on the wall style pop-up menu, choose edit wall style, then edit the wall style.
Friday, October 16, 2015
The most efficient way to create drawings is to use viewports. Viewports allow you to create as many plans, sections, elevations, and details on the same sheet. The viewports can be any scale, which allows you mix up the viewports on the sheet and have plans and details on the same page.
Tuesday, October 13, 2015
Friday, October 09, 2015
The main part of this session was around image props. The attendees want to look at the height of the image props, how they were created, and how they can incorporate these into plants. After that they want to look at some 3-D modelling.
There is an Australian website (OzBreed) that has several Australian plants created as image props, formatted for Vectorworks, the can be downloaded from the website. To start with we had a look at the OzBreed website, found out where to download these image props and then downloaded several.
We looked at the location of the image props in 3-D, and why they are where they are. We also looked at how to change them if you're not happy with their elevation. An important part of using his image props is to locate them on your computer in a place that Vectorworks is able to access them. We went through the exact location that you need to use in order to make them easy to find.
We took these image props and we incorporate them into plants so that we could make the plants the way we wanted. We also looked at using these image props as part of a plant a symbol and whether you can incorporate the entire planter as a plant object.
Next we looked at some 3-D modelling. Ideally we need to create a pergola. In order to do this we used the architectural object "column" but most of the work we did with simple extrusions. By creating one rafter, it could then be duplicated by creating one beam, it can be duplicated. In order to duplicate columns and beams we used the move by points tool. The user also wanted to create a curving bracket, which is straightforward if you draw it in screen plane, then extrude it. Once extruded, it can be copied using the mirror tool or the move by points tool. Finally, we put in a sun so that we could see our completed pergola.Continue reading
After we had fun with the 3-D modelling, one of the users wanted to know how to use these pieces of timber with a solar animation to get the ideal rotated angle. Ideally they wanted to have the timber allow the winter sun, but keep out the summer sun. We discover that that’s reasonably difficult and that the timber has to almost horizontal in order to do that job.
Wednesday, October 07, 2015
Tuesday, October 06, 2015
Vectorworks 2016 has a new concept called Marionette. Marionette has been described as a visual scripting language. So let me explain that. What this means is that you have the ability to create a script using a visual system. In simple terms, you would start by creating something, then you might do something to it, then you might do something else to it, finally you have your output. Notice that the information is starting on the left-hand side and travels across to the right.
Friday, October 02, 2015
Every year Vectorworks updates, which means that every year you have to prepare for it. The purpose of this workshop is to go through the various things that you have to do to prepare for an update. Vectorworks 2016 has … Continue reading → visit http://ift.tt/1oggtvD
Thursday, October 01, 2015
If you assign the textures to the wall components, you have a better way to make sure that you get the correct texture on the wall. The other way to assign textures is to assign textures to the overall part … Continue reading → visit http://ift.tt/1oggtvD