Wednesday, November 25, 2015
In its most simplest terms, BuildingInformation Modeling allows you to create plans, sections, and details from the 3-D model of your project, along with reports on the objects in the project (number of plants, the areas of landscape, the areas of hardscape, etc.)
This command in on the Modify menu. It is designed to allow you to align or distribute selected objects. This means that you have to select the objects before you use the command.
Tuesday, November 24, 2015
If you dont like assigning wall textures by components, you can use Overall. This method requires that you choose a texture for a part of the wall (top, left, right, etc). If you are using unstyled walls without components this will be the best way, but you do have to watch out for the direction of the wall, as this will affect the left and right of the wall. If you are not careful you might get the textures on the wrong side of the wall.
Monday, November 23, 2015
If you use wall styles (with components) it is a lot easier to assign the wall textures to the wall comonents, then on the Texture Settings, choose to have the textures By Component. This will asssign the texture to the entire component, but it makes it easy to get the textures on the correct side of the wall.
Friday, November 20, 2015
In Vectorworks 2016 there is now a faster way to set the graphic attributes on your site models so that it uses the class settings for the line weights, colours, and line styles of the class. This will allow you to usual classes to change the graphic style of your site models after you have created them.
Thursday, November 19, 2015
In the same way that you can create a section viewport from a clip cube face, you can create a plan viewport. This is actually called a section viewport but the section viewport is parallel to the ground plane, and therefore it's a plan viewport. This will allow you to choose where to create the plan when you have a complex building that might have windows at several levels.
Wednesday, November 18, 2015
Tuesday, November 17, 2015
When you are working on a Working File and you save your work, this work is not automatically sent to the project file. This gives you the option of trying out some of your design before committing it for others to work on. if you want to send your work to the project file you need to use the command Save and Commit. This command will save your work And it will send your changes to the project file. If you do not save and commit, no one else will see your changes.
Friday, November 13, 2015
Thursday, November 12, 2015
Wednesday, November 11, 2015
After you have set up your clip cube, you can use it to create a section viewport. Use the selection tool on the clip cube, and when a side of the clip cube highlights, right-click on it to bring up the Contextual Menu. At the bottom of the menu you will find Create Section Viewport...
Tuesday, November 10, 2015
The concept behind project sharing is that there is one Project file, but eveyone that wants to work on the project has a working file. The data is stored in the Project file and the working file, but the data is only sent to the Project File when you Save and Commit the changes. Until then, the changes are only kept in the Working File.