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Saturday, October 27, 2012

[Archoncad] Weekly Digest 2 (blogs and movies for Vectorworks)

This week, the following posts were added to the learn.archoncad.com web site:

Dealing With Walls - Part 16
http://learn.archoncad.com/2012/10/9538/dealing-with-walls-part-16/

Wall Sculpting - Wall Projection - You can use the wall projection add a 3D
shape into a wall. The wall stays as a wall, so you can still insert doors and
windows into the wall.

Dealing With Walls - Part 15
http://learn.archoncad.com/2012/10/9537/dealing-with-walls-part-15/

Wall Sculpting - Wall Recess - You can use the wall recess to cut out a 3D
shape from a wall. The wall stays as a wall, so you can still insert doors and
windows into the wall.

Dealing With Walls - Part 14
http://learn.archoncad.com/2012/10/9536/dealing-with-walls-part-14/

Replacing Wall Styles - I often replace the wall style. For example, you might
be drawing an existing building. If you wanted to show the demolished walls,
just need to change the selected walls to the demolished wall style.

Dealing With Walls - Part 13
http://learn.archoncad.com/2012/10/9535/dealing-with-walls-part-13/

Wall Style Library - All your wall styles can be stored in a library. This
makes if fast and easy to use your walls on every project.

Dealing With Walls - Part 12
http://learn.archoncad.com/2012/10/9534/dealing-with-walls-part-12/

Creating Wall Styles - Wall styles are fast to use and can be used on several
files. They can automate much of your drawing system.

Dealing With Walls - Part 11
http://learn.archoncad.com/2012/10/9533/dealing-with-walls-part-11/

Fit Walls to Roof - An easy way to get the walls to follow the roof is to use
the command Fit Walls to Roof (Fit Walls to Objects) from the AEC menu.  This
command will fit all the selected walls to a 3D object like a roof, extrusion,
site model, NURBS curve etc.  You have to create the 3D object before you use
this command.

Dealing With Walls - Part 10
http://learn.archoncad.com/2012/10/9511/dealing-with-walls-part-10/

Changing the Overall Height of a Wall - You can change the overall height of a
wall by changing the ∆Z (Layer Wall Height) of the wall on the Object Info
Palette.  Say for example that you want to make the walls at the lower part of
the building into balustrade walls.

Dealing With Walls - Part 9
http://learn.archoncad.com/2012/10/9510/dealing-with-walls-part-9/

Changing The Height At The End Of A Wall - Sometimes you want to change the
height at one end of the wall.

Dealing With Walls - Part 8
http://learn.archoncad.com/2012/10/9509/dealing-with-walls-part-8/

Reshaping Walls in 3D - Whether you want your wall to be sloped at the top or
have a gable end on it you use the same tool. VectorWorks calls this adding
peaks and VectorWorks uses the 3D Reshape Tool to add peaks or move the heights
of each part of the wall.

Dealing With Walls - Part 7
http://learn.archoncad.com/2012/10/9508/dealing-with-walls-part-7/

Using Walls On Multilevel Plans - Often you have a plan that has walls on
several levels.  There are two ways to deal with this, either split your file
up into lots of layers, or move the walls once created.

Dealing With Walls - Part 6
http://learn.archoncad.com/2012/10/9507/dealing-with-walls-part-6/

Healing Walls - If you join walls and then later you delete one of the walls
you may be left with a joint.  The joints need to be removed for the walls to
draw correctly.

Dealing With Walls - Part 5
http://learn.archoncad.com/2012/10/9506/dealing-with-walls-part-5/

Auto-Join Walls - If you set up your wall styles correctly, Auto-join walls
with join the core (the structureal parts) of the walls automatically, and you
won’t need the component join.

Dealing With Walls - Part 4
http://learn.archoncad.com/2012/10/9505/dealing-with-walls-part-4/

Joining Wall Components - If you have walls with components, you might notice
that the walls do not join completely. The answer is to join the wall
components.

Dealing With Walls - Part 3
http://learn.archoncad.com/2012/10/9504/dealing-with-walls-part-3/

Joining Walls - Walls look better when they are joined. I often draw a small
portion of the wall and join it later.

Dealing With Walls - Part 2
http://learn.archoncad.com/2012/10/9503/dealing-with-walls-part-2/

Existing and Demolished Walls - If you are drawing an existing building, you
will need existing and proposed walls styles.

Dealing With Walls - Part 1
http://learn.archoncad.com/2012/10/9502/dealing-with-walls-part-1/

Simple Walls -  you have Vectorworks Architect or Designer, the wall tool
allows you to use wall styles, and to store Wall Styles in a Wall Style Library.
We can start with drawing a simple wall.

SST_1210 - What's New in Vectorworks 2013
http://learn.archoncad.com/2012/10/8874/sst_1210-whats-new-in-vectorworks-2013/

There are a lot of new things in Vectorworks 2013. Some of these are fixes or
enhancements to the current Vectorworks, and some of them are brand new. The new
features are going to make working in Vectorworks 2013 substantially faster by
improving your workflow.

cadmovie868 - What’s New in Vectorworks 2013 - Part 18
http://learn.archoncad.com/2012/10/9481/cadmovie868-whats-new-in-vectorworks-2013-part-18/

Plants - Vectorworks plants in 2013 now have two parts to the Plant
preferences. There are the plant settings which controls the current placement
of plants, and then there is the plant definition that controls the overall
definition of the plant in the file.

cadmovie867 - What’s New in Vectorworks 2013 - Part 17
http://learn.archoncad.com/2012/10/9478/cadmovie867-whats-new-in-vectorworks-2013-part-17/

Door and Window Improvements - I was recently working on a project where I had
to make similar changes to over 40 windows. The challenge is, that if you choose
more than one window, the Settings... button on the Object Info palette is no
longer selectable. This means that you have to make the changes to each window
individually.

cadmovie866 - What’s New in Vectorworks 2013 - Part 16
http://learn.archoncad.com/2012/10/9475/cadmovie866-whats-new-in-vectorworks-2013-part-16/

Sheet Layer re-ordering - When you creating a large set of drawings,the sheet
layers are always sorted by the numbers first and then alphabetically.
unfortunately, this often means that my drawings are out of order, because my
structural drawings are then placed after my general notes. In reality I want
the general notes to come last.

cadmovie864 - What’s New in Vectorworks 2013 - Part 14
http://learn.archoncad.com/2012/10/9459/cadmovie864-whats-new-in-vectorworks-2013-part-14/

Space Objects - Space objects have been improved in Vectorworks 2013. In
particular, the way the classes can now be assigned to parts of the space.

cadmovie865 - What’s New in Vectorworks 2013 - Part 15
http://learn.archoncad.com/2012/10/9460/cadmovie865-whats-new-in-vectorworks-2013-part-15/

Site Modeling - When you create a site modifier, you need to create an object
that limits the extend of the mofidcation. This used to be called the fence or
boundary. It’s now called Grade Limits, but it is the same thing, it limits
the amount of the site affected by the site modifier.

cadmovie862 - What’s New in Vectorworks 2013 - Part 12
http://learn.archoncad.com/2012/10/9442/cadmovie862-whats-new-in-vectorworks-2013-part-12/

Physical Sky - Heliodon Changes - The physical sky is a new background in
Vectorworks 2013 and it is tied to the heliodon tool. The difference between
previous skies and the new physical sky is that the physical sky changes its
appearance according to the time of day shown in the Heliodon.

cadmovie863 - What’s New in Vectorworks 2013 - Part 13
http://learn.archoncad.com/2012/10/9441/cadmovie863-whats-new-in-vectorworks-2013-part-13/

Auto-Hybrid  - I think this is going to be a huge benefit when you are
creating your library. I often use imported objects from manufacturers to create
my 3-D parts of symbols. But it has always been a lot of work to trace over the
3-D objects creation the 2-D portion of the symbol.

cadmovie861 - What’s New in Vectorworks 2013 - Part 11
http://learn.archoncad.com/2012/10/9451/cadmovie861-whats-new-in-vectorworks-2013-part-11/

Surface Array - The surface array command is really powerful for creating
complex 3-D geometry. It creates a repeating array over a NURBS surface.

cadmovie860 - What’s New in Vectorworks 2013 - Part 10
http://learn.archoncad.com/2012/10/9439/cadmovie860-whats-new-in-vectorworks-2013-part-10/

Non-Blocking Rendering - I have several projects with high quality rendered
viewports. When I want to render these viewports Vectorworks locks up and I
cannot do anything until they are finished. Non-blocking rendering allows me to
carry on working while these viewports are being rendered.

cadmovie859 - What’s New in Vectorworks 2013 - Part 9
http://learn.archoncad.com/2012/10/9440/cadmovie859-whats-new-in-vectorworks-2013-part-9/

Inset Dormers and Skylights into Roof Faces - From long time has been
recommended that you keep a roof together for as long as possible in case you
need to insert skylights or dormer windows.

cadmovie858 - What’s New in Vectorworks 2013 - Part 8
http://learn.archoncad.com/2012/10/9436/cadmovie858-whats-new-in-vectorworks-2013-part-8/

Windows Explorer Preview - On the Macintosh you have been able to see a preview
of the contents in the Vectorworks file before you open it.

cadmovie857 - What’s New in Vectorworks 2013 - Part 7
http://learn.archoncad.com/2012/10/9433/cadmovie857-whats-new-in-vectorworks-2013-part-7/

Images in Worksheet cells - This is a technique I have been waiting a long time
for. This is the ability for the worksheet to display images based on the
selection criteria in the worksheet. For example, a picture of every Plant for
the Plant counting worksheet. Or another example would be an elevation of every
window in the window schedule.

cadmovie856 - What’s New in Vectorworks 2013 - Part 6
http://learn.archoncad.com/2012/10/9429/cadmovie856-whats-new-in-vectorworks-2013-part-6/

Clip Cube - The Clip Cube is a new navigation feature in Vectorworks 2013. If
you have a large project, for example an urban design project, when you create
an isometric or perspective view, you sometimes have too much information.

cadmovie855 - What’s New in Vectorworks 2013 - Part 5
http://learn.archoncad.com/2012/10/9426/cadmovie855-whats-new-in-vectorworks-2013-part-5/

New Perspective View and Walkthrough - When you change to a perspective view you
have a crop object around the perspective view. In Vectorworks 2013 there is
now an ability to turn this crop on or off.


The walk-through tool has also changed. It used to be very difficult for people
to use the walk-through tool, because the controls of the walk- through tool
were based on the center of the view.

cadmovie854 - What’s New in Vectorworks 2013 - Part 4
http://learn.archoncad.com/2012/10/9419/cadmovie854-whats-new-in-vectorworks-2013-part-4/

Hyperlinks - Hyperlinks are a new annotation object in Vectorworks 2013, and
they appear in the Dims and Notes toolset. A hyperlink can be used to create a
link from a part of your drawing to a saved view, sheet layer, document, folder,
or website.

cadmovie853 - What’s New in Vectorworks 2013 - Part 3
http://learn.archoncad.com/2012/10/9416/cadmovie853-whats-new-in-vectorworks-2013-part-3/

Custom Line Types - Some people have complained that Vectorworks does not have
enough choice over line styles. The new custom line styles in Vectorworks 2013
will allow you to create your own line styles with graphics or text as part of
the line.

cadmovie852 - What’s New in Vectorworks 2013 - Part 2
http://learn.archoncad.com/2012/10/9412/cadmovie852-whats-new-in-vectorworks-2013-part-2/

Collapsible (Hierarchal )Classes - I am a fan of using lots of classes. Layers
are where things are, so you tend to have layers for stories of the building or
for structuring the file. Classes are what things are. This means that you have
classes to differentiate different parts of the design depending on what the
objects are.

cadmovie851 - What’s New in Vectorworks 2013 - Part 1
http://learn.archoncad.com/2012/10/9406/cadmovie851-whats-new-in-vectorworks-2013-part-1/

Detail Viewport - I have been waiting for this for a long time. In previous
versions there wasn’t a viewport that you could use for this. What this new
viewport concept will do is to take a portion of your design layout and place it
on a sheet layer.

epodcast163 - Importing old Vectorworks Plant database into Vectorworks 2013
http://learn.archoncad.com/2012/10/9377/epodcast163-importing-old-vectorworks-plant-database-into-vectorworks-2013/

Last week, when I was looking at the plant database and Vectorworks 2013, I had
trouble importing plants from my old plant database into the new Vectorworks
2013 plant database. At first I thought this was a serious flaw, but I have
since learned that there is a way to update your old plant database to make it
useful in Vectorworks 2013

Landmark_SIG_012 Special Interest Group October 2012
http://learn.archoncad.com/2012/10/9371/landmark_sig_012-special-interest-group-october-2012/

This is the movie from the afternoon session of the landmark special-interest
group. This session was slightly different from the morning session because we
looked at starting a project from a hand drawing. We then created layers on top
of the scanned hand drawings so that we could start our Vectorworks plants.

Landmark_SIG_011 Special Interest Group October 2012
http://learn.archoncad.com/2012/10/9370/landmark_sig_011-special-interest-group-october-2012/

This is the movie from the morning session of the landmark special interest
group. We looked at starting a project from the beginning by importing a DXF/DWG
file. We looked at the options for importing this type of file and then we
created the other layers that we needed, and then we created plants.

Site Modeling - Part 13
http://learn.archoncad.com/2012/10/9339/site-modeling-part-13/

Texture Bed - You can use this to add colors to part of the site model. This
doesn’t so much edit the site model, as apply areas onto the site model.

Site Modeling - Part 12
http://learn.archoncad.com/2012/10/9337/site-modeling-part-12/

Stake Object - You can use the stake object to help create a site model.  You
can use the  stake object on a site model to give the spot height. And you can
use the stake object to edit your site, or modify the site.

Site Modeling - Part 11
http://learn.archoncad.com/2012/10/9336/site-modeling-part-11/

Hardscape - Hardscape is a special tool that makes it easy to draw areas of
paving. This hardscape can be 2D only, or it can be 2D and 3D. If you make it
3D, then it can be a site modifier and can affect the site model.

Site Modeling - Part 10
http://learn.archoncad.com/2012/10/9335/site-modeling-part-10/

Cut and Fill Calculations - You need 2 things for cut and fill calculations,
you need a site model and you need site modifiers. The first one should be
obvious, with a out a site model Vectorworks has no way or calculating the site.
The second part is, if the site is not modified, there is no cut and no fill.

Site Modeling - Part 9
http://learn.archoncad.com/2012/10/9334/site-modeling-part-9/

Pads and Boundaries (Grade Limits) - Pads and boundaries (Grade Limits) are the
main tools for site modifying. The pad creates the 3D site modifier and the
boundary (grade limits) tells Vectorworks how much of the site will be
affected.

Site Modeling - Part 8
http://learn.archoncad.com/2012/10/9332/site-modeling-part-8/

Roads - Roads are great for making simple roads and paths. They can be easily
fitted to to the slope of the site. Do not think that Vectorworks is a roading
design package though. There are several road situations you can not make in
Vectorworks easily.

Site Modeling - Part 7
http://learn.archoncad.com/2012/10/9331/site-modeling-part-7/

Site Modifiers - There are several options for site modifying. You can use
roads (good for roads and paths), pads (good for flat or uniformly sloping
areas), hardscapes, landscape walls and stake objects.

Site Modeling - Part 6
http://learn.archoncad.com/2012/10/9330/site-modeling-part-6/

Edit the Extent of the Site Model - You can edit the extent of the site model,
so you can change how much of the site model you see.

Site Modeling - Part 5
http://learn.archoncad.com/2012/10/9329/site-modeling-part-5/

Edit the Original Source Data of the Site Model - You can edit the original
source data to edit the site model.

Site Modeling - Part 4
http://learn.archoncad.com/2012/10/9328/site-modeling-part-4/

Site Model From a Survey and 3D Points - You can use a combination of tracing
over the contours and placing spot levels.

Site Modeling - Part 3
http://learn.archoncad.com/2012/10/9327/site-modeling-part-3/

From Text File - You can import a data set from a surveyor.

Site Modeling - Part 2
http://learn.archoncad.com/2012/10/9326/site-modeling-part-2/

Using 3D Points - 3D Loci - When you create a Site Model the 3D heights must be
shown by 3D loci or  some other form of 3D data.  The 3D information that you
put in must have the correct height for the Site Model to be any use (and it
will avoid later confusion).

Site Modeling - Part 1
http://learn.archoncad.com/2012/10/9321/site-modeling-part-1/

What is a Site Model? - A site model is a way of looking at 3D data (spot
levels or contours) in a way that allows you to see complex 3D models and 2D
representations. VectorWorks uses the 3D information to create the models based
on the data to help you understand the 2D and 3D nature of your site.

Importing and Exporting Files - Part 6
http://learn.archoncad.com/2012/10/9317/importing-and-exporting-files-part-6/

Importing Sketchup  Files - There web sites where you can find 1000’s of
Sketchup files for furniture, cars, people and so on. You can import these into
Vectorworks.

Importing and Exporting Files - Part 5
http://learn.archoncad.com/2012/10/9313/importing-and-exporting-files-part-5/

Importing Shape Files - Shape files are geo-referenced (referenced to the
earth) so they know where they are in the world. You can import these into
Vectorworks.  

Importing and Exporting Files - Part 4
http://learn.archoncad.com/2012/10/9311/importing-and-exporting-files-part-4/

Exporting DXF File From a Sheet Layer - Exporting a DXF file from a sheet layer
will preserve the drawing.

Importing and Exporting Files - Part 3
http://learn.archoncad.com/2012/10/9306/importing-and-exporting-files-part-3/

Exporting DXF File From a Design Layer - There are often times when you need to
export your work to a consultant so they can work on it. You will have to decide
what you want to export, as there are several options.

Importing and Exporting Files - Part 2
http://learn.archoncad.com/2012/10/9303/importing-and-exporting-files-part-2/

Importing DXF Files - There are often times when you need to import a file from
a consultant. Your consultants may be using a program other than VectorWorks, so
you may have to share information in  a form that both your CAD program and
your consultant’s program understands.

Importing and Exporting Files - Part 1
http://learn.archoncad.com/2012/10/9238/importing-and-exporting-files-part-1/

Importing PDF Files - Vectorworks can import single or multi-page PDF files.
Depending how the PDF files are made, you can span to them and extrude directly
from the PDF.

Property Line Tool - Part 3
http://learn.archoncad.com/2012/10/9239/property-line-tool-part-3/

Property Line to Draw One Line - You can draw one edge of a property line.

Property Line Tool - Part 2
http://learn.archoncad.com/2012/10/9237/property-line-tool-part-2/

Creating a Site Plan From a Polygon - If you can draw a polygon of the site,
you can make it into a Property Line.

Property Line Tool - Part 1
http://learn.archoncad.com/2012/10/9234/property_line_tool_part_1/

Drawing Simple Site Plans - The Property Line toll makes quick work of simple
site plans. If the Sites do not have curves use this method.

Layers and Classes - Part 3
http://learn.archoncad.com/2012/10/9230/layers-and-classes-part-3/

Storing a Layer and Class Standard - When you create a Layer and Class
Standard, it is important to store it in the correct location so that
Vectorworks can use it.

Layers and Classes - Part 2
http://learn.archoncad.com/2012/10/9226/layers-and-classes-part-2/

Creating a Layer and Class Standard - When you create a lot of drawings it’s
essential that your drawings are similar to each other in the way they are set
up, a standard will do that for you.

Layers and Classes - Part 1
http://learn.archoncad.com/2012/10/9224/layers-and-classes-part-1/

Use More Classes, Use Fewer Layers - Layers should be where you have drawing
the information, classes should be what the information is. For example, the
walls are drawn on Floor 1, the class tells you that the walls are existing,
proposed, or demolished.


Thursday, October 25, 2012

SST_1210 - What's New in Vectorworks 2013

There are a lot of new things in Vectorworks 2013. Some of these are fixes or enhancements to the current Vectorworks, and some of them are brand new. The new features are going to make working in Vectorworks 2013 substantially faster by improving your workflow.

There has also been a lot of work done on importing and exporting, site modeling, spaces, and plants have been improved. There have been a lot of improvements to small parts of Vectorworks that you might not notice, but these will ease your workflow. Some of the improvements will be noticed by beginners as they learn Vectorworks. Some of the improvements will not be noticed straight away, but Vectorworks will just feel faster.

Read more...

 

cadmovie851 - What’s New in Vectorworks 2013 - Movies uploaded

I have just uploaded 18 movies about the new things in Vectorworks 2013. These moves are linked the SST_1210 manual and they cover all the important new features and how to use them. Some movies discuss the implications of the new features on your workflow.

Start here...

 

Saturday, October 20, 2012

[Archoncad] Weekly Digest 1 (blogs and movies for Vectorworks)

This week, the following posts were added to the learn.archoncad.com web site.

Graphics - Part 15
http://learn.archoncad.com/2012/10/9174/graphics-part-15/

Creating Tiles - When you create a tile, you draw the object that you want to
repeat, and you can see how it relates to the rest of the tile.

Graphics - Part 14
http://learn.archoncad.com/2012/10/9172/graphics-part-14/

Applying Tiles - Use the Resource Browser or the Attributes Palette to apply
tiles.

Graphics - Part 13
http://learn.archoncad.com/2012/10/9154/graphics-part-13/

Tiles - A Tile is a repeatable graphic, like a hatch. But, it is much more
graphic than a hatch, and easier to edit.

Graphics - Part 12
http://learn.archoncad.com/2012/10/9153/graphics-part-12/

Object Opacity - Object opacity is the ability to make an object transparent.
For an elevation like this we could draw shadows for the building and make them
transparent.

Graphics - Part 11
http://learn.archoncad.com/2012/10/9152/graphics-part-11/

Attribute/Mapping tool. - This is the tool you use to change the position and
scaling of images and gradients.

Graphics - Part 10
http://learn.archoncad.com/2012/10/9151/graphics-part-10/

Creating Gradients - If you do not like the gradients that come with
Vectorworks, make your own, they are easy enough to make.

Graphics - Part 9
http://learn.archoncad.com/2012/10/9150/graphics-part-9/

Applying Gradients - Use the Resource Browser or the Attributes Palette to
apply gradients.

Graphics - Part 8
http://learn.archoncad.com/2012/10/9149/graphics-part-8/

Gradients - Gradients are a great way of adding  colour fill where you want
the colour to change from one colour to another (or several colours).

Graphics - Part 7
http://learn.archoncad.com/2012/10/9148/graphics-part-7/

Creating Images - You can use any image on your computer to create Vectorworks
images.

Graphics - Part 6
http://learn.archoncad.com/2012/10/9147/graphics-part-6/

Applying Images - The Resource Browser can be used to apply images, and you can
use the Attributes Palette to apply images.

Graphics - Part 5
http://learn.archoncad.com/2012/10/9146/graphics-part-5/

Images - Images are a great way of applying a graphic image to your drawings.

Graphics - Part 4
http://learn.archoncad.com/2012/10/9119/graphics-part-4/

Creating Hatches - When you want a hatch that is not in the library, you need
to learn to create your own hatches.

Graphics - Part 3
http://learn.archoncad.com/2012/10/9118/graphics-part-3/

Applying Hatches - You can use the Resource Browser to find a hatch and then
either double click on the hatch in the Resource Browser or drag the hatch to
the object.

Graphics - Part 2
http://learn.archoncad.com/2012/10/9117/graphics-part-2/

Hatches - Hatches are a series of lines that represent a material. This could
be a series of lines that looks like brick, or tiles.

Graphics - Part 1
http://learn.archoncad.com/2012/10/9116/graphics-part-1/

Graphic Attributes - How to apply graphic attributes, such as line weight,
hatching, image fills and graphic symbols to a drawing.

Resource Browser - Part 6
http://learn.archoncad.com/2012/10/9115/resource-browser-part-6/

Finding Resources - You can look for resources in the current file, or anywhere
on your computer.

Resource Browser - Part 5
http://learn.archoncad.com/2012/10/9114/resource-browser-part-5/

Exporting Resources - You can export resources from the current file to a
library, or to another file.

Resource Browser - Part 4
http://learn.archoncad.com/2012/10/9113/resource-browser-part-4/

Creating a Symbol Folder - If you have a lot of symbols in the Resource
Browser, they are easier to find if you have folders for them.

Resource Browser - Part 3
http://learn.archoncad.com/2012/10/9112/resource-browser-part-3/

Changing the Viewing Options on the Resource Browser - You can change the way
resources are shown on the Resource Browser.

Resource Browser - Part 2
http://learn.archoncad.com/2012/10/9111/resource-browser-part-2/

Attaching a Library to the Browser - One of the useful features of the Resource
Browser is the ability to look into other files and use their resources.

Resource Browser - Part 1
http://learn.archoncad.com/2012/10/9110/resource-browser-part-1/

What is the Resource Browser? - The Resource Browser is used to browse for the
objects that VectorWorks calls resources so that you can use them in your
drawings. Resources can be hatches, gradients, images, textures, symbols,
Plug-In objects, wall styles, worksheets and so on.

Object Info Palette - Part 2
http://learn.archoncad.com/2012/10/9109/object-info-palette-part-2/

Data - The Data Pane allows you to attach database information to an object and
edit that information.

Object Info Palette - Part 1
http://learn.archoncad.com/2012/10/9108/object-info-palette-part-1/

Shape - This part of the Object Info palette shows all the shape information
the shape information.

Snapping Palette - Part 9
http://learn.archoncad.com/2012/10/9095/snapping-palette-part-9/

Constrain Tangent - The is really useful for making sure that you are drawing
tangent to an arc or circle. When you need it, there is no substitute for this.
There are not options, the constraint is either turned on or off.

Snapping Palette - Part 8
http://learn.archoncad.com/2012/10/9094/snapping-palette-part-8/

Smart Edge - When you need to be parallel to objects, or offset from a line or
polygon, this is the constraint to use.

Snapping Palette - Part 7
http://learn.archoncad.com/2012/10/9083/snapping-palette-part-7/

Snap To Distance - The Snap to Distance constraint has options that can be
changed.

Snapping Palette - Part 6
http://learn.archoncad.com/2012/10/9082/snapping-palette-part-6/

Smart Points - The Smart Points are really useful and it is one of the
constraints that you should keep on all the time.

Snapping Palette - Part 5
http://learn.archoncad.com/2012/10/9081/snapping-palette-part-5/

Snap to Intersection - This one is useful, without it, you can’t find the
intersection of two objects.

Snapping Palette - Part 4
http://learn.archoncad.com/2012/10/9080/snapping-palette-part-4/

Constrain Angle - This is one of the useful ones, but make sure you set your
preferences for it.

Snapping Palette - Part 3
http://learn.archoncad.com/2012/10/9079/snapping-palette-part-3/

Snap To Object - If you do not use Snap to Object, you can’t snap on to
anything. This one is really useful.

Snapping Palette - Part 2
http://learn.archoncad.com/2012/10/9076/snapping-palette-part-2/

Snap to Grid - Use this when you want to draw using a grid system. Turn if off
when you do not need it.

Snapping Palette - Part 1
http://learn.archoncad.com/2012/10/9074/snapping-palette-part-1/

Where is the Snapping Palette? - The snapping palette is useful, so open it an
try to keep it open.

Productivity Techniques - Part 24
http://learn.archoncad.com/2012/10/9062/9062/

Clip - This tool can be used to clip nearly all selected objects.

Productivity Techniques - Part 23
http://learn.archoncad.com/2012/10/9059/productivity-techniques-part-23/

Split Tool - This tool is for more than just splitting some lines.

Productivity Techniques - Part 22
http://learn.archoncad.com/2012/10/9057/productivity-techniques-part-22/

Rotate Plan - This tool is really useful for drawings a building where the
wings are at different angles, or for lanscaping, when you want to have the
plants or hardscape lining up with the site or building.

Productivity Techniques - Part 21
http://learn.archoncad.com/2012/10/9052/productivity-techniques-part-21/

Keyboard Shortcuts - Keyboard shortcuts are a quick way to access menu
commands.

Productivity Techniques - Part 20
http://learn.archoncad.com/2012/10/9049/productivity-techniques-part-20/

Hot Keys - Hot keys are a really quick way to access tools.

Productivity Techniques - Part 19
http://learn.archoncad.com/2012/10/9045/productivity-techniques-part-19/

Use Symbols, not Groups - Symbols are relatively small repeatable objects. For
example if you are designing a restaurant, you could make the tables and chairs
into a symbol.

Productivity Techniques - Part 18
http://learn.archoncad.com/2012/10/9042/productivity-techniques-part-18/

Use Layers And Classes - Layers and classes are so important to making up your
drawings.

Productivity Techniques - Part 17
http://learn.archoncad.com/2012/10/9040/productivity-techniques-part-17/

Navigation Palette - This palette is fantastic. It allows you to change
visibility of layers and classes, change view options for design layers,
classes, sheet layers viewports and saved views, create, edit and design layers,
classes, sheet layers viewports and saved views.

Productivity Techniques - Part 16
http://learn.archoncad.com/2012/10/9036/productivity-techniques-part-16/

Create a Template - A template file is a starter file. It is the file you use
to get started on a project.

Productivity Techniques - Part 15
http://learn.archoncad.com/2012/10/9033/productivity-techniques-part-15/

Set the Tool Preferences - Nearly every tool as preferences for the tools.

Productivity Techniques - Part 14
http://learn.archoncad.com/2012/10/9030/productivity-techniques-part-14/

Align/Distribute - For lining up text, lining up symbols, or distributing
things. I use this command.

Productivity Techniques - Part 13
http://learn.archoncad.com/2012/10/9026/productivity-techniques-part-13/

Objects From Polyline - I think it is magic when I use this command. This
command will turn your polygon, polyline or any closed object into an object.

Productivity Techniques - Part 12
http://learn.archoncad.com/2012/10/9023/productivity-techniques-part-12/

Move by Points - This tool is so useful for copying and moving objects. You can
copy object by spacing, by distribution, and use this tool for accurate 
placement of objects in walls (doors, windows, etc.).

Productivity Techniques - Part 11
http://learn.archoncad.com/2012/10/9019/productivity-techniques-part-11/

Eye Dropper - If you need to copy the attributes from one object to another
then use this tool. It can copy the line weight, line style etc.

Productivity Techniques - Part 10
http://learn.archoncad.com/2012/10/9015/productivity-techniques-part-10/

Reshape Tool - This tool is used for so many things. You can reshape a polygon,
sure, that is what this tool is for. You can use the Reshape tool to reshape
more than one object.

Productivity Techniques - Part 9
http://learn.archoncad.com/2012/10/9012/productivity-techniques-part-9/

Zoom With the Scroll Wheel - Zooming in and out is much easier with the scroll
wheel on your mouse.

Productivity Techniques - Part 8
http://learn.archoncad.com/2012/10/9010/productivity-techniques-part-8/

Add Surface/Clip Surface - I use the add surface and clip surface a lot. If you
want to make a complex shape the easiest way to do is to make some simple shapes
using the rectangle and circle tool, then use the Add Surface or Clip Surface
command.

Productivity Techniques - Part 7
http://learn.archoncad.com/2012/10/9004/productivity-techniques-part-7/

Drag A Copy - This is a very fast way to copy objects. With this method you
create the copy and drag the object to the correct location. This method is easy
and fast.

Productivity Techniques - Part 6
http://learn.archoncad.com/2012/10/8994/productivity-techniques-part-6/

Set Your Preferences - The preferences in VectorWorks can be set to suit you.
There are several preferences you can choose.

Productivity Techniques - Part 5
http://learn.archoncad.com/2012/10/8993/productivity-techniques-part-5/

Use The Right Mouse Button - If you have a one button mouse, throw it away. A
two button mouse with a scroll wheel is the way to go.

Productivity Techniques - Part 4
http://learn.archoncad.com/2012/10/8992/productivity-techniques-part-4/

Customise VectorWorks To Make It Faster - I’m a great fan of customizing
VectorWorks. I believe that customizing VectorWorks will make it faster for
you.

Productivity Techniques - Part 3
http://learn.archoncad.com/2012/10/8989/productivity-techniques-part-3/

Tool Bar Shortcuts  and Quick Preferences - While we are talking about the
Tool bar, there are keyboard shortcuts, hot keys really, to change you mode bar
options.

Productivity Techniques - Part 2
http://learn.archoncad.com/2012/10/8985/productivity-techniques-part-2/

Selection tool - It may seem strange to have this one in the list. After all,
don’t we all use the selection tool?

Productivity Techniques - Part 1
http://learn.archoncad.com/2012/10/8982/productivity-techniques-part-1/

Draw With Objects - If you draw with objects (rectangles, polygons circles and
so on) you will be quicker.

BIM_SIG_012 Special Interest Group October 2012
http://learn.archoncad.com/2012/10/8959/bim_sig_01-special-interest-group-october-2012/

With the introduction of Detail Viewports in Vectorworks 2013, we are looking at
how this will change the way you create your drawings. In this webinar we looked
at how to create the new viewports, how they can be used, and how they might
change the way you create your drawings.

BIM_SIG_011 Special Interest Group October 2012
http://learn.archoncad.com/2012/10/8960/bim_sig_011-special-interest-group-october-2012/

Vectorworks 2013 introduced several new concepts. Two really important concepts
are the detail viewports and the hierarchal classes. My belief is that both of
these concepts are going to change the way you structure your classes and the
way you structure your sheet layers. In this Special Interest Group will be
looking at how these two concepts can be used.

SST_1210 - What's New in Vectorworks 2013
http://learn.archoncad.com/2012/10/8874/sst_1210-whats-new-in-vectorworks-2013/

There are a lot of new things in Vectorworks 2013. Some of these are fixes or
enhancements to the current Vectorworks, and some of them are brand new. The new
features are going to make working in Vectorworks 2013 substantially faster by
improving your workflow.

Friday, October 19, 2012

Thursday, October 18, 2012

Productivity Techniques

I have posted 24 movies showing productive tools and techniques. These are basic things that you should really know.

 

Start here...

 

Monday, October 15, 2012

Blog Action day



I write a lot of blogs, so I think they are important. #PowerOfWe, #BAD12 and #Blogactionday.

It's amazing what blogs have been written by authors and what they have been able to achieve...

http://blogactionday.org/2012/10/02/fantastic-content-for-your-powerofwe-blog-posts/



Monday, October 08, 2012

Online User Group Meetings for Vectorworks 2013

This week my online user group meetings will be focusing on what is new in Vectorworks 2013. We will be looking at the new tools and techniques and how they will improved your productivity and workflow.

The meetings start on Monday, October 8, 2012, and there are meetings almost every day until Friday. The meetings are about 60 min. long and interactive, which means you have an opportunity to ask questions and get further explanations. The times of the meetings are designed to suit most parts of the world, so I am sure there is a time that suits you.As usual, there is a manual that you can download from this website with notes, screenshots, and linked movies, that you can use to follow along with the meeting. Many attendees print the PDF file before the meeting starts so that they can write their notes directly on to the manual.

You can book for the meetings on this page, but you must be a subscriber.



SST_1210 - What's New in Vectorworks 2013

There are a lot of new things in Vectorworks 2013. Some of these are fixes or enhancements to the current Vectorworks, and some of them are brand new. The new features are going to make working in Vectorworks 2013 substantially faster by improving your workflow.

Read more...







Sunday, October 07, 2012

Can't tab out of the X coordinate field in the Move Selection Dialog

 
Some users have been noting that the can't use the Tab key in the Move dialog box to move from one field to another.

The solution is to change your macintosh System Preferences.

Read more...

 

Saturday, October 06, 2012

epodcast161 - Editing Your Profile

The learn.archoncad.com website allows you to edit your profile. You are not allowed to edit your username but you are allowed to change your password and set your options for the weekly e-mail about the posts that have been uploaded.

Read more...



Monday, October 01, 2012

SST_1209 - Room Finish Schedule

Vectorworks can create a schedule of the finishes in each room for a project. In order to do this, Vectorworks uses spaces to record the information about each room, meaning that you have to place a space in each room in order to assign the room finishes to it.

Read more...