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Showing posts with label 3d modeling. Show all posts
Showing posts with label 3d modeling. Show all posts

Sunday, March 01, 2026

How to use the Shell Solid tool

 The Shell solid tool is another one of those great 3-D tools that really improves your modelling. I've covered this so many times in my community but this is a short version of those training sessions. Join my community to learn more: https://www.skool.com/vectorworks-training/about



Master the Taper Face Tool in VectorWorks with Jonathan Pickup

The type of face tall is really popular and really useful in Vectorworks. The trick is knowing where to choose the reference plane because this will determine where the hinge point is on your taped extrude. This is the sort of thing that we cover in my community :  https://www.skool.com/vectorworks-training/about


Sunday, April 13, 2025

Creating a Brick on Edge (Row Lock) with Extrude Along Path


 Jonathan reveals the secrets to crafting a row lock, sometimes known as a brick on edge, through a step-by-step process using polygon tools and extrusion techniques. He discusses sizing, positioning, and aligning the brick profile to the path, followed by important tips on texturing and managing corners. With a focus on practical application, Jonathan also promotes more in-depth content available on his website, ensuring listeners can delve deeper into the nuances of 3D modeling. Discover how to optimize your design workflow with Jonathan's expert guidance.

Sunday, February 02, 2025

Mastering Chimney Design with Simple Modeling Techniques #jonathanpickup #vectorworks

 Join Jonathan as he navigates the complexities of designing a chimney using handy techniques with creative tools. Discover the step-by-step process to craft the essential parts of a fireplace, with tips for measuring and manipulating 3D shapes to achieve the perfect design. Jonathan shares his insights on overcoming challenges and optimizing workflow, providing value to both beginners and seasoned designers. Help him reach his goal of 10,000 subscribers while enhancing your design skills with his expert guidance.




Friday, January 24, 2025

Mastering Circular Array Duplicates with Working Planes in 3D

Dive into the intricacies of 3D modeling with Jonathan as he unravels the complexities of creating circular arrays using advanced duplication techniques. This episode is designed to equip you with the necessary knowledge to understand working planes and their immense impact on design workflows. Jonathan's hands-on approach and expert tips provide invaluable insights for both beginners and seasoned designers looking to elevate their modeling proficiency.
Checkout my free manuals @ https://jonathanpickup.bio



Sunday, November 19, 2023

The Future of 3D Modeling: Exploring the Implications and Potential Impact

Introduction

In a recent conversation, we delved into the world of 3D modeling and its potential impact on various industries. The discussion revolved around the challenges and opportunities that arise when working with 3D models, particularly in the context of Vectorworks 2024. We explored topics such as installing partner products, reusing symbols, and the intricacies of different file formats. In this article, we will dive deeper into these themes, analyzing their implications and potential impact on the future of 3D modeling.

Installing Partner Products: Navigating the Workspace

One of the key challenges discussed was the installation of partner products within Vectorworks 2024. While the process may seem straightforward, it is essential to understand that simply having the icon appear on the tool palette does not guarantee a successful installation. As our host Jonathan pointed out, migrating workspaces can create the illusion of installed products when, in reality, they are not properly installed.

To address this issue, Jonathan guided us through the installation process. By accessing the “Help” menu and selecting “Install Partner Products,” users can find the desired product and initiate the installation. It is crucial to go through this process to ensure that the product is installed correctly, eliminating any potential issues or missing functionalities.

Reusing Symbols: Enhancing Efficiency and Consistency

Another significant topic of discussion was the reuse of symbols, specifically focusing on a standard rubbish bin symbol. Jonathan highlighted the importance of understanding the nature of symbols and the implications of making changes to them. While symbols offer the advantage of consistency throughout a project, any modifications made to a symbol will affect all instances of that symbol.

To demonstrate the process of reusing symbols effectively, Jonathan walked us through the steps of converting a 3D symbol into a hybrid symbol. By converting the symbol to a 2D shape, cleaning up unnecessary lines, and adding surfaces, users can create a more refined and visually appealing symbol. Additionally, by converting the symbol to a group or ungrouping it, users can further customize and modify individual components as needed.

Exploring Different File Formats: Finding the Right Fit

The conversation also touched upon the challenges and considerations when importing 3D models from various file formats. Different file formats, such as STEP, DWG, OBJ, Revit, Sketchup, and IFC, each present their own set of advantages and limitations. It is crucial to choose the right file format based on the specific requirements of the project.

The transcript highlighted the importance of testing different file formats to determine the most suitable option. While some formats, like DWG, may require additional cleanup and adjustments, others, like IFC, offer the advantage of embedded data and detailed information. By exploring and experimenting with different file formats, users can find the optimal solution for their specific needs.

Implications and Potential Impact

The themes discussed in our conversation have significant implications for the future of 3D modeling. By understanding the installation process of partner products, users can ensure a seamless workflow and maximize the potential of their software. The ability to reuse symbols efficiently enhances efficiency and consistency, allowing for streamlined design processes and improved project management.

Furthermore, the exploration of different file formats opens up new possibilities for collaboration and interoperability. By choosing the right file format, users can overcome compatibility issues and seamlessly integrate 3D models into their projects. This not only improves efficiency but also enhances communication and collaboration among different stakeholders.

The potential impact of these themes extends beyond the realm of 3D modeling. As technology continues to advance, the integration of 3D models into various industries will become increasingly prevalent. From architecture and construction to product design and manufacturing, the ability to create, modify, and share 3D models efficiently will revolutionize the way we approach design and innovation.

Conclusion and Future Outlook

In conclusion, the future of 3D modeling holds immense potential for innovation and efficiency. By understanding the intricacies of installing partner products, reusing symbols effectively, and exploring different file formats, users can unlock the full capabilities of their software and optimize their design processes. The implications of these themes extend beyond the realm of 3D modeling, shaping the future of various industries and revolutionizing the way we approach design and collaboration.

As technology continues to evolve, it is crucial for professionals in the field to stay updated and adapt to new tools and techniques. By embracing the possibilities offered by 3D modeling, we can push the boundaries of design and create a more interconnected and efficient world.

The future of 3D modeling is bright, and by harnessing its power, we can unlock endless possibilities for innovation and creativity. Let us embrace this exciting journey and continue to push the boundaries of what is possible in the world of design and visualization.

To see the webinar that covers this, click here...

Wednesday, August 09, 2023

Exploring the Power of 3D Modeling: A Comprehensive Guide

This article was written by deciphrAI, if you want to speed up your article creation, Join DeciphrAI

Introduction

In the world of design and engineering, 3D modeling has become an essential tool for creating complex objects and structures. With the advancements in technology, we now have the ability to create intricate designs and simulate real-world scenarios with ease. In this article, we will delve into the world of 3D modeling and explore some of its most powerful features and techniques.

Slicing Objects and Making Adjustments

One of the fundamental aspects of 3D modeling is the ability to slice objects and make adjustments to their size and shape. By using tools such as the split tool, we can easily cut objects at specific angles and create new shapes. As the host explains, "I tend to use this option a lot (selected object only). It allows me to filter what I'm cutting and ensures that I don't accidentally modify objects that aren't selected."

Additionally, the host demonstrates how to make precise adjustments to the size of an object before performing any modifications. By using the push-pull tool, they can easily change the dimensions of the object in the X, Y, and Z directions. This flexibility allows for quick and efficient adjustments to be made before moving on to more complex operations.

Creating Holes and Adding Details

Another powerful feature of 3D modeling is the ability to create holes and add intricate details to objects. The host demonstrates how to use the smart edge tool to acquire the edge of an object and create guidelines for precise placement. By using the circle tool and offsetting it from the edge, they can easily create holes at specific distances from the edge.

Furthermore, the host showcases the versatility of the push-pull tool by demonstrating two different modes: extrude face and move face. The extrude face mode allows for the creation of a face that is parallel to the original face, while the move face mode extends the object without altering its perpendicularity. These tools provide designers with the flexibility to add or remove material from an object with ease.

Editing Features and Going Back in Time

One of the most powerful aspects of 3D modeling is the ability to edit features and go back in time to make changes. The host explains how the edit features command allows for the selective editing of specific features within an object. By choosing the feature to edit, designers can make adjustments to individual components without affecting the rest of the object.

Additionally, the host demonstrates how to go back in time and edit the original shape of an object. By double-clicking on the object, they can access the original 2D shape and make changes to its dimensions or position. This level of flexibility allows for iterative design processes and the ability to fine-tune objects to meet specific requirements.

Filleting and Chamfering Edges

Filleting and chamfering edges are essential techniques in 3D modeling that allow for the creation of smooth transitions and beveled edges. The host showcases how to apply fillets and chamfers to edges, both in plan view and in 3D. By selecting the appropriate edges and specifying the desired radius, designers can create aesthetically pleasing and functional objects.

Furthermore, the host demonstrates how to edit fillets and chamfers after they have been applied. By accessing the edit features command, designers can modify the size and position of fillets and chamfers to achieve the desired effect. This level of control allows for the fine-tuning of objects and the ability to make adjustments as needed.

The Limitations and Workarounds

While 3D modeling offers a wide range of capabilities, there are certain limitations and challenges that designers may encounter. The host highlights the issue of failed fillets and the need to ungroup objects to resolve them. By ungrouping objects, designers can remove fillets and regain the ability to edit the original shape of the object.

Additionally, the host addresses the issue of complex objects and the potential difficulties in editing them. They demonstrate how to overcome these challenges by breaking down the object into smaller components and making adjustments to each component individually. This approach allows for greater control and flexibility in the design process.

Conclusion and Future Outlook

In conclusion, 3D modeling is a powerful tool that enables designers and engineers to create intricate and detailed objects. With the ability to slice objects, create holes, add details, and edit features, designers have unparalleled control over the design process. While there may be limitations and challenges, there are workarounds and techniques that can be employed to overcome them.

Looking to the future, advancements in 3D modeling technology will continue to push the boundaries of what is possible. With the integration of artificial intelligence and machine learning, designers will have access to even more sophisticated tools and capabilities. The future of 3D modeling is bright, and it holds immense potential for innovation and creativity in the design and engineering fields.

Saturday, January 21, 2017

3D Modeling Special Interest Group – January 2017

3D_Modeling_Jan_17

This session is not a beginner session on 3D modelling, it is an intermediate/advanced session. We covered the concept of meshes, modelling history, generic solids, and a small amount of basic 3D modelling. The users wanted to look at how we could use the history of the 3D modelling to change objects.

Read more...

Wednesday, January 18, 2017

Getting Started Special Interest Group December 2016

Getting_Started_Dec_16
In this session we looked at quick and simple ways to create 3D objects, how you can use these to create more complex objects, how to find more complex 3D objects online, how to import them, and how to use the imported models.

Read more....

Tuesday, April 05, 2016

SST_1604 - Subdivision Modeling



Subdivision modelling is a new area for Vectorworks. It was introduced it Vectorworks 2016 and it will allow Vectorworks to create extremely complex smooth curving shapes.
Subdivision services have been around for some time as a computer technology, but not implemented in computer programs very often. The subdivision surfacing techniques employed by Vectorworks have been developed by Pixar Inc. and Vectorworks are using their system.
“subdivision surfaces are polygon mesh surfaces generated from a base mesh object through an iterative process that smooths the mesh while increasing its density” www.holmes3d.net/graphics/subdivision/
Because this is a new technology for many Vectorworks users it it may seem unusual in the way that you edit a subdivision surface. in the chapter on basic concepts I will explain this new technology and how you can edit objects.

Vectorworks Tip 409 - Selecting A Subdivision Handle


The subdivision handles allow you to pull, stretch, scale, or even rotate the face of your subdivision surface to change shape. When you select the subdivision handle you will get the transform widget (if using the transform mode). This is one of the basic concepts of using subdivision services, being able to select the subdivision handle that you want. You can select more than one subdivision handle and move them all together

Tuesday, March 15, 2016

Vectorworks Tip 397 - What are Subdivision Surfaces?


Sometimes you will hear this technique called subdivision modelling, but what is subdivision modelling. As I started to research this topic I found that concept of subdivision surfaces been around for many years. This is a mathematical concept, but what we really need is an easy to use application of this concept in Vectorworks. Vectorworks 2016 introduced the concept of subdivision surfaces. In simple terms subdivision surfaces allows you to quickly create very complex curving shapes by pushing and pulling the controlling handles around.
We are covering this topic in April for my subscribers. Book Now!

Thursday, February 25, 2016

Vectorworks Tip 388 - What can you use Contours For?

In the previous tip about contours , I said that you could use them to rearrange the model. But that's only one useful contours. If you are using marionette you can use contours to generate slices through an object and then use those slices to create further objects in marionette.

Thursday, February 18, 2016

Vectorworks Tip 383 - Creating Contours


Creating contours allows you to create slices through a 3-D model. You might be wondering what these are for. You can use this tool to create the slices through a 3-D model so that you can then rearrange or adjust the setting out of the model.

Thursday, February 11, 2016

Vectorworks Tip 378 - Extrude along a path – change the profile


Because Vectorworks remembers the original path and the original profile for your extruded along path, you can edit this object and you can completely change the profile, without changing the path. This allows you to start creating your objects before you have all the information you need, because you can go back later and edit the profile as you have more information.

Thursday, February 04, 2016

Vectorworks Tip 373 - Extrude Along Path (Using a Copy)

 
vectorworks, extrude
I quite often have projects which use the same profile but have different paths for my extrusions. One of the tricks I use is to duplicate the extrude along path, and then edit the path. That makes it very quick to create a new extrude along path, especially if you copy and past in place.
 

Thursday, January 28, 2016

Vectorworks Tip 368 - Extrude Along Path (Rrelationship Between Path and Profile)

When you create an Extrude Along Path, the centre of the profile is always located on the path. This might be the reason why some of your extrude along path objects do not match the 3-D model you wanted to create. But you can edit the location of the profile relative to the path

Thursday, January 21, 2016

Vectorworks Tip 363 - Extrude Along Path (Direction Matters)

When you create an extrude along path the direction of your path is extremely important. Your profile object is always lined up with the start of your path and is then extruded along it. If your path is going in the reverse direction, you will find that your profile is mirrored.

Thursday, January 14, 2016

Vectorworks Tip 360 - Extrude Along Path

This is one of the most useful 3D commands. In basic terms it takes a profile object and pulls it along the path, allowing you to make really complex shapes, really easily. The commanders in the model menu (Menu bar > Model > Extrude Along Path...)