The main topic for May is Textures and Rendering. Rnedering is where you start to enjoy your 3D models, but you need textures to make the rendering come alive. We cover
- rendering modes
- creating simple textures
- assigning textures
- creating textures from an image
- a great trick to judge the texture on the object.
The question and answer session is on creating 3D fillet welds on a 3D bracket.
The two extended podcasts are:
- how to set your units to dimension ini one unit, and have a different usit for worksheets.
- how to quickly edit viewports.
As with all the on-line user group newsletters there are notes, screen shots to show you what to do and links to movies so that you can see me carrying out the exercise.
for more information and to regisiter for the on-line user group please visit:
VectorWorks training manuals and support
on-line user group