Sometimes you apply a texture to an extruded object and it still won’t render. What’s wrong?
￼Here is a typical example. You’ve made an object and you made the correct texture, but still the texture is not showing up.
You can see on the Object Info Palette that I have applied the texture correctly, but if you look at the Attributes Palette you can see that the object has no fill. This means that it will stay wireframe.
￼Look at this example. I have changed the Attributes Palette so that the object has a solid fill. Everything else has remained the same.
Now the object is displaying the correct texture.