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Showing posts with label symbols. Show all posts
Showing posts with label symbols. Show all posts

Wednesday, January 22, 2025

Mastering 3D Loci in Vectorworks for Precise Symbol Placement

 Dive into the intricate world of Vectorworks with Jonathan as he demystifies the role and management of 3D loci in symbol creation. This episode sheds light on understanding 3D views and the importance of loci in precisely placing and orienting architectural symbols. These insights are tailored for architects and designers looking to enhance their efficiency and accuracy within the software.

Checkout my free manuals @ https://jonathanpickup.bio



Wednesday, June 05, 2024

How to Speed Up Symbol Placement in Vectorworks

 https://jonathanpickup.bio

There are some tricks i use to speed up my drawings, one of these is to use Loci in my symbols to speed up placement. Watch this to see more. become a member: https://archoncad.com/


Thursday, November 23, 2023

Making Symbol Details In Vectorworks 2024

Jonathan Pickup demonstrates how to create a reusable symbol in Vectorworks software. He starts by selecting the necessary information and converting it into a symbol. He emphasizes the importance of naming symbols in a way that allows easy retrieval. Jonathan assigns the symbol to the "none" class and sets the insertion point at a consistent location for alignment purposes. He then shows how to insert the symbol into a project and adjust its position using the insertion point. By following this strategy, designers can efficiently reuse details and maintain consistency in their projects.




Wednesday, November 22, 2023

Creating Symbols In Vectorworks 2024

 Jonathan Pickup demonstrates how to use symbols to create details quickly and accurately. He shows how to create a symbol for timber framing, assign it to a specific class, and set the insertion point for easy placement. He also explains how to create variations of the symbol for different sizes of timber. He emphasises the importance of creating symbols with the correct insertion point to improve speed and efficiency in drawing details.




Saturday, November 18, 2023

Creating A Detail Library In Vectorworks 2024

 Jonathan Pickup shares his strategies for managing details in architectural projects. He emphasizes the importance of setting up details as individual viewports to create unique identifiers and back references. He also discusses the use of imported information from consultants and manufacturers, as well as the use of 2D symbols and detail components to quickly create details. Jonathan highlights the value of drawing sections at the correct elevation to accurately dimension steel work. He invites viewers to join his upcoming webinar where he will explore different methods of creating details in Vectorworks.



Friday, January 27, 2017

epodcast191 - Story Levels With Symbols

epodcast191_Story_Levels_for_Symbols

This is a new technique in Vectorworks 2017. You can use a level to control the insertion point of a symbol. In this example I have a symbol for a power outlet with a 3D component. If you create a level for this symbol, you can set the height of the symbol using the level. When you need to change the elevation of all the power outlet in that story, change the level elevation. All the power sockets on that story will update.

Read more...

Wednesday, January 18, 2017

Entertainment Design Special Interest Group December 2016

Entertainment_001_Dec_16

This is the first session for this Special Interest Group. In this session we looked at creating symbols, creating Record Formats, and reporting. In particular we looked at the problem of creating stage platforms, placing them in the design and reporting the number of stages needed.

Read more...

Friday, May 20, 2016

Vectorworks Tip 434 - How to Edit A Symbol

Vectorworks-Tip-434

There are several ways that you can edit a symbol. You can right click on the symbol on the drawing area, you can right click on the symbol in the Resource Manager, or you can double-click on the symbol. Choose which part of the symbol you want to edit (2-D, 3-D, wall hole component, or symbol options). Remember the changes you make to a symbol will affect all instances of the symbol and the entire drawing.

 

Friday, May 13, 2016

Vectorworks Tip 431 - How To Create a Symbol

Vectorworks-Tip-431

In the past we have had several posts about how cool symbols are. Here we will look at making a symbol. Actually, its really straightforward. Draw the 2D and 3D information that you want, select it and use the Create Symbol... command from the Modify menu.

Most of the troubles I see are from users not make the information correctly. Make sure that you have use the correct line weights, classes, and graphics.

 

Friday, May 06, 2016

Vectorworks Tip 427 - Cool Tricks With Symbols – 4


Using symbols for plans and elevations. One of the earlier posts noted that a symbol instance is consistent throughout the file, so that if you update the symbol definition every instance of that symbol will update. One of the cool tricks is to use your symbol to create both a 2-D and 3-D versions of the symbols that you want. A door might be an example. You could create a symbol that had both the 2D and 3D part of the door. That way if you update any part of the door both your plan view of your symbol and your elevation view of your symbol ( in a separate design layer) would both update.

Friday, April 29, 2016

Vectorworks Tip 423 - Cool Tricks With Symbols 3 - Records


Some objects in Vectorworks already have information attached to them. Symbols allow you to attach your own information to them using record formats. This allows you to create a symbol that has your own specific information attached and this information can also link to text and the symbol so that when you update the information on the Object Info palette the text and the symbol will also update. I am covering this at the design summit in Chicago, so you might still have time to come in join my session.

Friday, April 22, 2016

Vectorworks Tip 419 - Cool tricks with symbols 2 - Auto Class


The next amazing track with symbols is the ability to control what class the symbol will be assigned to. For example, whenever I use a symbol for a lighting switch, it is always assigned to the class that I require (services – electrical), regardless of the active class on the view bar. This means that I can activate my symbol and not have to worry about what my active classes, the object will automatically be assigned to the correct class. This dramatically improves my productivity because my objects are automatically assigned to their required classes. I will be looking at using symbols to create and manage your libraries at the design summit in Chicago

Friday, April 08, 2016

Vectorworks Tip 411 - Why Use Symbols Instead of Groups?


Symbols give you incredible abilities to attach information edit the information and control repeatable objects. In this example I've created a file with 100 tables. In the first file the tables are using the table and chair object. This file size is 10 MB. In the second example I've created one table and chair (exactly the same table and chair as the other file) made it into a symbol and repeated the symbol instance 100 times. This file size is .3 MB. This is a dramatic reduction in the size the file by using symbols. So my first reason for using symbols is that they're much more memory efficient. I will be looking at using symbols to create and manage your libraries at the Design Summit in Chicago

Friday, April 01, 2016

Vectorworks Tip 407 - Symbols And Groups


Groups are a collection of objects, while a symbol is a special object in Vectorworks that is designed to be used with repeatable objects. The symbol uses the concept of an instance (a symbol on the drawing) and the definition (the information used to create the symbol). When you place a similar new drawing you are placing an instance, when you edit the symbol either from the drawing or from the resource browser you are editing the definition. When you edit the definition of a symbol every instance of that symbol in the drawing will update. I will be looking at symbols at the Design Summit in Chicago.

Friday, March 27, 2015

Architect_066 Architect Special Interest Group March 2015(pm)

In this session we looked at how to create a window with a sloping (raking) head and a sloping (raked) sill. It is possible to make a window or windoor object that has a sloping or raking head, but not a sloping or raking sill. If you create a symbol for the 3D component of the window you want, it can be used with the Vectorworks Window (Use Symbol Geometry). 

Read more...

Friday, January 09, 2015

cadmovie1070 – Creating and Managing Libraries – Part 2

If you are going to use a library, you have to create symbols. When you create a symbol, you have to think about how that symbol will be used because this will have a major impact on the insertion point … Continue reading visit http://ift.tt/1hjblTM

Monday, October 27, 2014

Guide to Productivity Upgraded to Vectorworks 2015

The Vector-workout Guide to Productivity has been updated to Vectorworks 2015. This manual now contains 213 movies with the total running time of over six hours and 27 minutes. For Vectorworks 2015 I added or upgraded 25 movies. This guide is the ultimate guide to productivity with Vectorworks. It covers a huge range of topics from productivity techniques right through to referencing. The cost of this guide is $99.50 US. Considering the get 213 movies, this is great value for money.


IT'S ON SALE THIS WEEK ONLY, 15% OFF!
If you are a subscriber to this website, you do not need to buy this new guide, the new movies will be added to the Guide to Productivity page.
If you are not a subscriber to this website then you come by your guide on this store…

Thursday, April 10, 2014

Vectorworks Tip #064 - Basic Tools - Scale Symbols

Older versions of Vectorworks did not allow you to scale symbols, you have to break them up into groups first. Later versions of Vectorworks allow you to scale symbols. This makes it easy to use the same symbol (which is much more memory efficient) in several different places, but with several different sizes. You can activate simple scaling by using the Object Info palette.


For Vectorworks manuals, visit:
http://store.archoncad.com

Thursday, April 15, 2010

Batch Convert Your Old Vectorworks Files to 2010

I have been helping a friend with setting up the User Folder. I noticed as I helped him, that several of his old library files had not been converted to Vectorworks 2010. This happens to me every time I update my version of Vectorworks. There is a solutions though, Vectorworks has a batch convert command. 

Go to the Menu Bar.
Choose  File > Batch Convert...

Choose the folder for the start location.
Choose the folder for the end. 
Click OK.

This will convert all the files in the source folder and place them in the destination folder. This should let you covert all the library files in your old version of Vectorworks and place them in the the new location, for the new version of Vectorworks. 

Thursday, June 25, 2009

Furniture Symbols

Vectorworks comes with a lot of nice furniture, in the Libraries > Objects-Imperial or Objects-Metric. But, what if you want something special, like a Ray and Charles Eames chair?


I recommend the sketchup warehouse (http://sketchup.google.com/3dwarehouse/).


Later versions of Vectorworks can import sketchup models, so you can download a chair from the warehouse and import these into a new file. Always import into a new file, that way you can edit the model and make it in to a symbol to add to your library.


The sketchup library is searchable, so you can search for the things you want. It is always being expanded, and the models are usually good.


Watch out for very large models, it will make your Vectorworks files large.