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Tuesday, March 31, 2026

Future of Jobs Report 2025: The Global Labour Landscape

 The World Economic Forum’s Future of Jobs Report 2025 provides a comprehensive analysis of the global labor market's evolution through the end of the decade. Drawing on a survey of over 1,000 major employers, the report identifies technological advancements, the green transition, and demographic shifts as the primary drivers of industrial transformation. While AI and information processing are expected to displace millions of clerical roles, the research predicts a net growth of 78 million jobs fueled by high demand for technical specialists and care economy professionals. Consequently, the report emphasizes that analytical thinking and technological literacy are becoming essential skills, requiring nearly 60% of the global workforce to undergo significant reskilling. Ultimately, these findings serve as a strategic guide for governments and businesses to navigate the complex economic and social disruptions anticipated over the next five years.



Monday, March 30, 2026

Transferable Skills CAD/BIM

This document expands on key questions regarding the transfer of skills between different Computer-Aided Design (CAD) and Building Information Modeling (BIM) programs, focusing particularly on how each platform organizes project information and manages sheet output.1. Transferable Skills: The Foundation Beyond the Interface.
When transitioning to a new CAD/BIM program (e.g., moving from Archicad to Revit, Vectorworks, or Chief Architect), what fundamental skills remain applicable?
  • Core Drafting and Design Principles: The understanding of architectural drawing standards, orthographic projection (plans, sections, elevations), dimensioning techniques, and annotation standards are universally applicable. Knowing why a detail is needed and what information it conveys transcends specific software.

  • BIM Methodology (If Applicable): If you are moving between two BIM programs (e.g., Archicad to Revit or Vectorworks), the concept of modeling elements rather than lines, utilizing parametric objects, managing schedules/quantities, and understanding the project lifecycle integration remains essential.

  • Spatial Reasoning and Visualization: The ability to mentally manipulate 3D space, interpret 2D plans, and visualize the final structure is independent of the software tool.

  • Documentation Workflow: Understanding the process of setting up a drawing set, linking views to sheets, managing revisions, and publishing deliverables (PDFs, DWGs) is a valuable process skill, even if the tools and terminology change.

  • Understanding Data Structure: Recognizing the importance of classification, naming conventions, and utilizing object data (properties/attributes) for scheduling and reporting is a transferable concept, even if the specific implementation (layers, categories, classes) differs.

The core concept remains consistent across all platforms: separate the creation environment (Model Space/Design Layers/Model) from the documentation environment (Paper Space/Layouts/Sheets). The ability to manage this separation and link dynamic model views to static output sheets is the critical transferable skill.


Archicad

Chief Architect

Revit

Vectorworks

AutoCAD

Focus

Layers

Layers (Used for visibility and control of object types, similar to Archicad/AutoCAD)

Categories and Subcategories (e.g., Walls, Doors, Plumbing Fixtures). Visibility/graphics are controlled by filters and view templates.

Classes (Controls graphical attributes, visibility, and 2D/3D representation)

Layers (Primary mechanism for organizing geometry, controlling color, linetype, and plot style)

Core separation of elements (Architectural, Structural, MEP, Annotation, etc.)

Elements (Objects, Walls, Slabs) are assigned to a single Layer.

Objects are assigned to layers based on their type (e.g., Cabinets are on the 'Cabinets' layer).

System/Component Families (The parametric definition of an object) are bound to their respective Category.

Objects

(Objects, Walls, Slabs) are assigned to a single Layer.

Model Space (objects)

Grouping and controlling display attributes

Layer Combinations (Sets of visible/hidden layers for specific views)

Layer Sets (Predefined combinations of visible/hidden layers)

View Templates (Controls Categories, Filters, Link settings, and more for a specific view)

Viewports and Saved Views

linked to Design Layers and filtered by Classes

Viewports in Paper Space are linked to Model Space layers

View-specific control


Output Management: Structuring the Deliverable Set


How do different programs organize the final documentation set, linking 3D/2D model views to printable sheets?

Archicad

Chief Architect

Revit

Vectorworks

AutoCAD

Function

Layouts

Layouts

Sheets

Sheet Layers

Paper Space/Layouts

The printable sheet (Contains title block, revision history, and linked views)

Drawings (Linked views from the Model/View Map placed onto Layouts)

CAD Details/Views (Views from the model, or 2D details, placed onto Layouts)

Views (Plans, Sections, Details, Schedules, 3D Views) placed onto Sheets

Viewports (Linked views from Design Layers placed onto Sheet Layers)

Viewports (Frames defining a view of Model Space placed onto Paper Space)

The container for model views

Publisher Sets (Manages output settings for an entire set of Layouts)

Print/Export Tools (Directly manages the output of Layouts)

Print Settings/Sheet Sets (Manages batch printing/exporting of Sheets)

Publish Command (Manages batch printing/exporting of Sheet Layers)

Plot/Publish Command, Sheet Set Manager (.dst)

Batch printing and organization


The core concept remains consistent across all platforms: separate the creation environment (Model Space/Design Layers/Model) from the documentation environment (Paper Space/Layouts/Sheets). The ability to manage this separation and link dynamic model views to static output sheets is the critical transferable skill.



Monday, March 02, 2026

How to Duplicate Wall Styles

 


How to use Cameras to Create Viewports in Vectorworks

I saw somebody struggling with creating viewports using cameras in Vectorworks. I thought this movie would be really useful to show how quickly you can create your viewports from a camera and how you can then duplicate the viewports to make more views. This is the sort of topic I often cover in my community: https://www.skool.com/vectorworks-training/about



Sunday, March 01, 2026

How to use the Shell Solid tool

 The Shell solid tool is another one of those great 3-D tools that really improves your modelling. I've covered this so many times in my community but this is a short version of those training sessions. Join my community to learn more: https://www.skool.com/vectorworks-training/about



Master the Taper Face Tool in VectorWorks with Jonathan Pickup

The type of face tall is really popular and really useful in Vectorworks. The trick is knowing where to choose the reference plane because this will determine where the hinge point is on your taped extrude. This is the sort of thing that we cover in my community :  https://www.skool.com/vectorworks-training/about