Topics covered:
- creating a polygon to be the path
- creating a rectangle to be the profile
- creating an Extrude Along Path
- looking at the EAP in detail, what the result is and is it what we wanted
- editing the profile for the EAP to change its location
- editing the profile of the EAP to change the shape of it
- using a symbol from a library as the profile object for the EAP
- Using the Reshape Tool to find the problem area with a polyline that has been preventing EAP from working
- using EAP to create a cornice, then editing the profile so that the cornice is sitting at the correct elevation
- creating an EAP using a NURBS curve that will not work, and what you can do about it
- using the options on the EAP dialogue box to fix the profile and lock the profile plane
- using EAP to create a picture frame for an image prop
- instead of using EAP you could use a Sweep object
- using EAP to create a handrail system, then using solid modelling to remove portions of the handrail system to accommodate stairs
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